Post by Deleted on Nov 7, 2014 4:49:18 GMT
To Join, please simply copy and paste and fill out the following form into a reply, and VOILA! Welcome to The Elusive Class!
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Please make sure you are joining the class with the correct description:
Evasive Class
This class is designed to be more helpful for those who have abilities and powers that make escape and infiltration easier. It focuses on honing these less strong skills to their full potential, and strengthening them so that one is able to maneuver more easily in any given situation. When on the offensive, students here are trained in a sort of "hit-and-run" manner, striking quickly while the enemy is vulnerable and then stepping back out to avoid any incoming attacks.
Common "Evasive" Powers: Invisibility, Super-Speed, Density Shifting/Intangibility, Flight, Portal Creation.
Control Class
This class is better suited for those who have abilities and powers that are more volatile and unpredictable in nature. It focuses on helping to better control the more unstable powers some people possess that more easily affect and endanger the people around them. Students are trained to attack by singling in on one opponent to lessen damage to property and risk to others, while still delivering a damaging blow to their opponent.
Common "Control" Powers: Fire Manipulation, Earth Manipulation, Energy Manipulation, Blasts.
Mental Class
This class is designed to help those who have abilities and powers that are generated from the mind and use will power to control. It helps develop acute mental focus and power. It deeply enforces using what is referred to as "mind-over-matter", the theory that if you have enough will power, you will be able to master your own body. The battle strategy taught here relies on staying out of the physical range of your opponent in order to keep focusing and attacking from afar.
Common "Mental" Powers: Telepathy, Telekinesis, Mind Control, Levitation.
Attack Class
This class is better for those who have abilities and powers that make forward offensives easier. People in this class are usually more suited to taking more damage than other people are. Attacks are usually pretty powerful, and more wide spread, since the risk of damage is lesser than that of somebody from the Control Class. Offensives are focused on getting more up close and personal (more like hand-to-hand combat), hitting hard at close distances, and while this causes students to usually have to take damage back, it is effective.
Common "Attack" Powers: Super Strength, Blast Powers, Energy Manipulation, Ice/Water Manipulation, Shape-Shifting (sometimes).
Magic Class
This class is for those who have abilities and powers that are more mythical based and foreign to science. Most people in this class have powers that are unusual and therefore many different topics must be covered here. It is one of the more difficult classes, since the genre of power is so widespread. Here, training has to be more specialized. Students are trained to be flexible, relying not only on their powers but also their natural abilities in order to better protect themselves. Since these powers normally also use more of the energy of one's being and aura, students must also be taught restraint.
Common "Magic" Powers: Transforming Objects/People, Portals, Mythical Energies, Healing Powers.
This class is designed to be more helpful for those who have abilities and powers that make escape and infiltration easier. It focuses on honing these less strong skills to their full potential, and strengthening them so that one is able to maneuver more easily in any given situation. When on the offensive, students here are trained in a sort of "hit-and-run" manner, striking quickly while the enemy is vulnerable and then stepping back out to avoid any incoming attacks.
Common "Evasive" Powers: Invisibility, Super-Speed, Density Shifting/Intangibility, Flight, Portal Creation.
Control Class
This class is better suited for those who have abilities and powers that are more volatile and unpredictable in nature. It focuses on helping to better control the more unstable powers some people possess that more easily affect and endanger the people around them. Students are trained to attack by singling in on one opponent to lessen damage to property and risk to others, while still delivering a damaging blow to their opponent.
Common "Control" Powers: Fire Manipulation, Earth Manipulation, Energy Manipulation, Blasts.
Mental Class
This class is designed to help those who have abilities and powers that are generated from the mind and use will power to control. It helps develop acute mental focus and power. It deeply enforces using what is referred to as "mind-over-matter", the theory that if you have enough will power, you will be able to master your own body. The battle strategy taught here relies on staying out of the physical range of your opponent in order to keep focusing and attacking from afar.
Common "Mental" Powers: Telepathy, Telekinesis, Mind Control, Levitation.
Attack Class
This class is better for those who have abilities and powers that make forward offensives easier. People in this class are usually more suited to taking more damage than other people are. Attacks are usually pretty powerful, and more wide spread, since the risk of damage is lesser than that of somebody from the Control Class. Offensives are focused on getting more up close and personal (more like hand-to-hand combat), hitting hard at close distances, and while this causes students to usually have to take damage back, it is effective.
Common "Attack" Powers: Super Strength, Blast Powers, Energy Manipulation, Ice/Water Manipulation, Shape-Shifting (sometimes).
Magic Class
This class is for those who have abilities and powers that are more mythical based and foreign to science. Most people in this class have powers that are unusual and therefore many different topics must be covered here. It is one of the more difficult classes, since the genre of power is so widespread. Here, training has to be more specialized. Students are trained to be flexible, relying not only on their powers but also their natural abilities in order to better protect themselves. Since these powers normally also use more of the energy of one's being and aura, students must also be taught restraint.
Common "Magic" Powers: Transforming Objects/People, Portals, Mythical Energies, Healing Powers.